Theory of Green
5/14/2022
UDEL CISC374. Imagine popular games like Minecraft, Fortnite and Stardew Valley –– except tasks like getting materials, and surviving is just as important as being environmentally conscious and sustainable. Theory of Green (ToG), an educational video game, teaches children about being eco-friendly while having fun competing.
MVP GOALS
- • Gameplay: Movement using ←↕→ & mouse click interaction, Flat plane top down view, Inventory/Toolbar, Material collection & crafting
- • Learning Aspects: Overall environment meter, Limited water supply, Food, Water, Health meters, Environment heals every cycle




AGILE DEVELOPMENT
- Sprint 1) Initial game interface → Design assets textures, sounds
- Sprint 2) Main player movement → Sprite movement → Research Phaser game mechanics
- Sprint 3) Material Interaction → Crafting → Inventory
- Sprint 4) Animations → Collecting materials → Scalability → Playtesting
software engineeringgame designjavascriptphaserudelteam developed